Tag Archives: game.design

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Thoughts on the ‘win imperative’ and reward systems in video games

I’ve asked this question before, but let me do it again: why do we play games? As I’ve previously addressed, fun can take many forms, but as others have written, … Read More

Angry Birds - Mighty Eagle

The (im)morality of pay-to-win games

Freemium with micro-transactions seems to be the the direction the game industry is headed, as virtually every mobile game developer is now adopting it. In case you’ve somehow missed this trend, … Read More


Types of fun in video games

Why do people play video games? Most people would answer, “because they’re fun.” While that is a fairly adequate answer, fun is an imprecise word. Why are games fun? Why … Read More